﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

namespace SkillSystem
{
    /// <summary>
    /// 被动技能触发器
    /// </summary>
    public abstract class PassiveSkillTransmitter : TransmitterBase
    {
        public PassiveSkillTransmitter(SkillData data,Animator anim) : base(data, anim)
        {
        }
    }
}
